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The impact of experiential augmented reality applications on fashion purchase intention

Anna Watson (Hertfordshire Business School, University of Hertfordshire – De Havilland Campus, Hatfield, UK)
Bethan Alexander (Fashion Business School, London College of Fashion, University of the Arts London, London, UK)
Leyla Salavati (Fashion Business School, London College of Fashion, University of the Arts London, London, UK)

International Journal of Retail & Distribution Management

ISSN: 0959-0552

Article publication date: 2 July 2018

Issue publication date: 3 June 2020

12033

Abstract

Purpose

Utilizing the stimulus-organism-response model, the purpose of this paper is to examine the effects of augmented reality (AR) (specifically augmentation) on consumers’ affective and behavioral response and to assess whether consumers’ hedonic motivation for shopping moderates this relationship.

Design/methodology/approach

An experiment using the manipulation of AR and no AR was conducted with 162 participants aged between 18 and 35. Participants were recruited through snowball sampling and randomly assigned to the control or stimulus group. The hypothesized associations were analyzed using linear regression with bootstrapping.

Findings

The paper demonstrates the benefit of using an experiential AR retail application (app) to positively impact purchase intention. The results show that this effect is mediated by positive affective response. Furthermore, hedonic shopping motivation moderates the relationship between augmentation and the positive affective response.

Research limitations/implications

Because of the chosen research approach, the results may lack generalizability to other forms of augmentation. Therefore, researchers are encouraged to test the proposed model using different types of AR stimuli. Furthermore, replication of the study with other populations would increase the generalizability of the findings.

Practical implications

Results of this study provide a valuable reference for retailers of the benefits of using AR when attempting to optimize experiential value in online environments.

Originality/value

The study contributes to experiential retail and consumer purchase behavior research by deepening the conceptualization of the impact of experiential technologies, more specifically AR apps, by considering the role of hedonic shopping motivations.

Keywords

Acknowledgements

This paper forms part of the special section “ACRA 2017: Best Papers: Retail shopper/customer experience?”, guest edited by Hyonjoo Im and Sejin Ha.

Citation

Watson, A., Alexander, B. and Salavati, L. (2020), "The impact of experiential augmented reality applications on fashion purchase intention", International Journal of Retail & Distribution Management, Vol. 48 No. 5, pp. 433-451. https://doi.org/10.1108/IJRDM-06-2017-0117

Publisher

:

Emerald Publishing Limited

Copyright © 2018, Emerald Publishing Limited

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