This paper aims to solve a mining work centralization problem using a gamification-based approach.
The authors have developed a simple blockchain application that incorporates a gamification concept into the mining work. Then, they asked some participants in an experiment to use the application for a week and gathered some insights from the responses on questionnaires.
The results show that the gamification-based approach distributed mining work among many participants by increasing their motivation to participate mining work.
The gamification-based approach solves a mining work centralization problem and opens a new direction for future blockchain technologies.
This work was supported in part by the Program for Leading Graduate Schools, “Graduate Program for Embodiment Informatics” of the Ministry of Education, Culture, Sports, Science and Technology (MEXT) of Japan.
Kano, Y. and Nakajima, T. (2018), "A novel approach to solve a mining work centralization problem in blockchain technologies", International Journal of Pervasive Computing and Communications, Vol. 14 No. 1, pp. 15-32. https://doi.org/10.1108/IJPCC-D-18-00005Download as .RIS
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