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A multidimensional approach for enhancing and measuring creative thinking and cognitive skills

Yigal Rosen (BrainPOP, New York, New York, USA)
Garrett Jaeger (LEGO Foundation, Billund, Denmark)
Michelle Newstadt (BrainPOP, New York, New York, USA)
Sara Bakken (BrainPOP, New York, New York, USA)
Ilia Rushkin (BrainPOP, New York, New York, USA)
Maneeza Dawood (BrainPOP, New York, New York, USA)
Chris Purifoy (Learning Economy Foundation, Cincinnati, Kentucky, USA)

International Journal of Information and Learning Technology

ISSN: 2056-4880

Article publication date: 28 April 2023

Issue publication date: 29 August 2023

162

Abstract

Purpose

Despite the fact that research on creativity and cognition have garnered the attention of researchers and practitioners for decades, there is a lack of valid, reliable, and accessible instruments for enhancing and measuring these critical skills. Leveraging research from The LEGO Foundation and in collaboration with BrainPOP and the Learning Economy Foundation, this paper introduces an assessment framework for holistic skills and reports evidence from the 2022 validation study.

Design/methodology/approach

The complexities associated with both competencies such as multidimensionality, authenticity, and domain specificity pose a major issue for its measurement and credentialing. This paper provides evidence-based insights on promising ways to measure and provide actionable insights on holistic skills.

Findings

Preliminary evidence supports the assessment framework for holistic skills.

Research limitations/implications

Future directions for further development of the assessment are discussed.

Practical implications

The framework should also be of help for practitioners looking for research-based guiding principles for the design of learning-through-play activities aimed to help develop holistic skills across a wide range of digital, physical, and hybrid modalities.

Social implications

The framework provides new instruments and insights for evaluating the social and educational impact of learning-through-play programs and initiatives.

Originality/value

The learning progressions and formative assessment for holistic skills development are novel and clearly needed in research and practice of learning-through-play.

Keywords

Acknowledgements

In the research and development efforts of this project the authors have to thank the conceptual visionaries and practitioners who pushed their thinking and contributed greatly to the ideas and insights presented here. At The LEGO Foundation, Dr. Bo Stjerne Thomsen, Søren Holm, Diana Ringe Krogh, James Norwood, Per Havgaard and Roberta Sandri who provided executive sponsorship, management, and creative design support during all the stages of their work on this project. The authors’ colleagues at BrainPOP, Scott Kirkpatrick, and Karina Linch for their thought leadership and invaluable support. Thanks to the Learning Economy Foundation team for their leadership on the user experience design and software development. And then there is the outstanding group of children who participated in the design and BETA testing who inspired the authors with their creativity and imagination. The authors thank all for making their own work on this research project a great pleasure.

Citation

Rosen, Y., Jaeger, G., Newstadt, M., Bakken, S., Rushkin, I., Dawood, M. and Purifoy, C. (2023), "A multidimensional approach for enhancing and measuring creative thinking and cognitive skills", International Journal of Information and Learning Technology, Vol. 40 No. 4, pp. 334-352. https://doi.org/10.1108/IJILT-12-2022-0227

Publisher

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Emerald Publishing Limited

Copyright © 2023, Emerald Publishing Limited

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