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Upper garment 3D modeling for pattern making

Jun Zhang (Interdisciplinary Graduate School of Science and Technology, Shinshu University, Ueda, Japan.)
Noriaki Innami (Graduate School of Science and Technology, Shinshu University, Ueda, Japan)
KyoungOk Kim (Division of Kansei and Fashion Engineering, Institute for Fiber Engineering (IFES), Interdisciplinary Cluster for Cutting Edge Research (ICCER), Shinshu University, Ueda, Japan)
Masayuki Takatera (Division of Kansei and Fashion Engineering, Institute for Fiber Engineering (IFES), Interdisciplinary Cluster for Cutting Edge Research (ICCER), Shinshu University, Ueda, Japan)

International Journal of Clothing Science and Technology

ISSN: 0955-6222

Article publication date: 2 November 2015

710

Abstract

Purpose

The purpose of this paper is to produce an upper garment model for three-dimensional (3D) pattern making. This model will take into account ease allowance and silhouette, and will be used to propose a size-changing method.

Design/methodology/approach

The authors used two real garment bodices with a surface suitable for pattern development. The garments were fitted to a designated dummy body and scanned. Using the scanned data, the authors made those upper garment basic models suitable for 3D pattern making. Using one model, the authors produced two bodice patterns, one with the original seam lines and the other with seam lines that differed from the original ones, and then compared them with the original jacket bodice. To construct garment models that were different in size from the basic model, the authors calculated multiplication factors of cross-sectional dimensions (in the front, back and lateral directions) between the basic garment and the actual garment shape worn on a body for each basic model. Using the multiplication factors, the authors made two different size garment models from two different size dummies for each basic model. The authors used these models to make patterns and garments.

Findings

The reproduced jackets had similar shapes, silhouettes and ease allowances to the original jacket. Two garments of different sizes for each original jacket were made using the multiplication factors, and these garments also had similar silhouettes to the original jacket.

Research limitations/implications

The implications of the work could be the new size-changing method.

Originality/value

Using the modeling method, the authors were able to make complex new garment models that take into account ease allowance and silhouette. The ability to size these models up or down using multiplication factors could be a substitute for the grading method.

Keywords

Acknowledgements

This work was supported by JSPS (Japan Society for the Promotion of Science) KAKENHI under grant number 24220012.

Citation

Zhang, J., Innami, N., Kim, K. and Takatera, M. (2015), "Upper garment 3D modeling for pattern making", International Journal of Clothing Science and Technology, Vol. 27 No. 6, pp. 852-869. https://doi.org/10.1108/IJCST-01-2015-0003

Publisher

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Emerald Group Publishing Limited

Copyright © 2015, Emerald Group Publishing Limited

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