TY - JOUR AB - Purpose This paper aims to review the role of “meaningful gamification” in creating meaningful experience to engage Gen Y workers.Design/methodology/approach This paper adopts a critical, practitioner perspective to review the role of “meaningful gamification” in creating meaningful experience to engage Gen Y workers.Findings The author argues that “meaningful gamification” holds the potential to address Gen Y needs. In that way, it creates a base of personal relevance for the Gen Ys to relate with their own work. This ultimately translates into a meaningful experience for the employees to cherish their work.Originality/value The briefing saves busy executives and researchers hours of reading time by selecting only the very best, most pertinent information and presenting it in a condensed and easy-to-digest format. VL - 26 IS - 1 SN - 0967-0734 DO - 10.1108/HRMID-08-2017-0138 UR - https://doi.org/10.1108/HRMID-08-2017-0138 AU - Bhattacharyya Pratishtha AU - Jena Lalatendu Kesari AU - Pradhan Sajeet PY - 2018 Y1 - 2018/01/01 TI - Does “meaningful gamification” address gen Y needs? Exploring its influence on creating meaningful engagement for gen Y workers T2 - Human Resource Management International Digest PB - Emerald Publishing Limited SP - 11 EP - 13 Y2 - 2024/05/11 ER -