Index

Franziska Leutner (Goldsmiths, University of London, UK)
Reece Akhtar (Deeper Signals, USA)
Tomas Chamorro-Premuzic (University College London, UK)

The Future of Recruitment

ISBN: 978-1-83867-562-2, eISBN: 978-1-83867-559-2

Publication date: 11 March 2022

This content is currently only available as a PDF

Citation

Leutner, F., Akhtar, R. and Chamorro-Premuzic, T. (2022), "Index", The Future of Recruitment (The Future of Work), Emerald Publishing Limited, Leeds, pp. 197-207. https://doi.org/10.1108/978-1-83867-559-220221009

Publisher

:

Emerald Publishing Limited

Copyright © 2022 by Emerald Publishing Limited


INDEX

Ability
, 24

Academic achievement
, 127

Accuracy

face recognition
, 74–75

of video interview algorithms
, 73–75

video interviews
, 66–75

voice recognition
, 74–75

Adverse impact
, 37–38

extensive adverse impact testing
, 68

of video interview algorithms
, 73–75

Agreeableness
, 28–29

Algorithmic analysis of video interview assessments
, 69–70

Algorithmic fairness
, 57–58

Algorithmic HR
, 38–41

Algorithmic responsibility
, 40–41

Algorithms
, 35–36, 51–52

Amazon
, 162–163

Ambition
, 24, 159–160

Anonymity
, 153–154

Anthropogenic disasters
, 148

Artificial intelligence (AI)
, 17, 90, 92, 183–184, 188

AI-powered talent algorithms
, 30

algorithms
, 98

to assessment and recruitment
, 161–162

ethics framework
, 155–156

in future of recruitment
, 32

GPS navigator
, 161–162

models
, 74–75

in recruitment
, 147

talent assessment in age of
, 30–35

Artificial neural network
, 127–128

Assessment algorithms
, 40

Automated assessment system
, 56

Automated coaching and development
, 103

Automated scoring algorithms
, 59–60

Automation technology
, 18–19, 188

Bag of words approaches
, 60–61

Balloon Analogue Risk Task
, 130–131

Behavioral observations
, 67–68

BetterUp company
, 103

Biases
, 26

of assessments
, 176–177

and discrimination
, 105

outcome
, 161–162

social desirability
, 128–129

Bidirectional Encoder Representations from Transformer (BERT)
, 62–63

Big data
, 33

Big Five personality traits
, 58–59, 94–95, 128, 131–132

Biodata
, 26–28

Biographical data
, 27

Black box algorithms
, 37–38

Black Mirror
, 11

C-Suite
, 22

Cambridge Analytica scandal
, 104–105

Candidate

evaluation of
, 54

experience
, 9–10, 51–52

game-based assessments
, 99–100

interviews and
, 66

rebalancing relationship between employer and
, 186–187

reliability
, 71–72

social media profiles
, 31

Careers
, 2

advice
, 180

benefits for
, 20–21

career-related self-awareness
, 12–13

choices
, 1–2

evolution in
, 3–4

fulfilling
, 179–180

ideally
, 2–3

success
, 173–174

Classic I-O tenet
, 23

Clinical impairment
, 127

Cognitive ability
, 176–177

game-based assessments for measuring
, 124–128

predicting real world outcomes using cognitive ability game-based assessments
, 127–128

tests
, 122–124, 176–177

Cognitive orientations
, 61

Communication

digital forms of
, 96–97

external
, 149–151

human
, 63–64

Competencies
, 58, 69, 74

Computational psychometrics
, 51–53

Computer scoring of video interviews
, 56

Confidentiality
, 153–154

Conscientiousness
, 24, 28–29

Content validity
, 68–69

Context in natural language processing
, 62–63

Convergence
, 6

Convergent validity
, 68, 70–71

Coring methodology
, 27

Correlations
, 70–71

Counterproductive work behaviors
, 19–20

Covid-19
, 21

Culture fit
, 4–5, 98–99

improving diversity and
, 101–102

CultureAmp
, 99, 102

CultureX
, 99

Cyborgs
, 148

Data protection
, 153–154

Data revolution
, 18, 22, 24, 31–34, 40–41

Data science revolution
, 8

Data-driven assessments
, 37–38

Decision making

AI in
, 34–35

hiring manager
, 53

human bias effect in
, 175–176

monitoring and adjusting
, 57–58

Deeper Signals company
, 103

Demographic signals
, 151–153

Digital footprint
, 93–94

Digital footprint-powered talent assessments
, 95

Digital interviews. See Video interviews

“Digital nomadism”
, 21

Digital panopticon
, 104–106

Digital platforms and devices
, 31

Digital records
, 101–102

Digital records of recruitment
, 32

Digital services, advancements in
, 90

Digital talent signal mining

advancements in technology and digital services
, 90

connected technologies
, 89

digital panopticon
, 104–106

ethical risks and limitations
, 104–106

mining online behavior
, 92

natural language processing and talent signals
, 96–100

relationship between online behavior and psychological variables
, 92–93

talent assessments
, 91–92

uses and applications
, 100–104

Digital technology
, 17

“Digital transformation”
, 21

Digitalization
, 183–184

Directly predicting job performance
, 52

Diversity
, 4–5, 174–179

improving
, 101–102

in workforce
, 173–174

DropBox
, 21

Effortless performance rule
, 23

Ekman’s theory
, 65

Email
, 96–97

Emotion(al)

framework
, 65

management
, 131–132

stability
, 28–29

Employee

digital footprints
, 33–34

engagement
, 98–99

Employer, rebalancing relationship between candidate and
, 186–187

Employment

and interviews
, 25–26

self-employment
, 20–21

traditional forms of
, 20–21

Enthusiasm
, 19

Ethics of future recruitment tools
, 10–11

Evidence-based selection practices
, 24–25

Explainability
, 155–156

Extensive adverse impact testing
, 68

Extroversion
, 28–29

Ezra company
, 103

Face analysis algorithms
, 74–75

Face recognition accuracy
, 74–75

Face-scanning technologies
, 151–153

Facebook
, 33, 92–93, 96–97, 162–163

“Facial action coding” system
, 65

Feature learning algorithms
, 65

Feedback
, 154–155

“Five Factor Model”
, 28–29

Fiverr platform
, 20–21, 103–104

Forced choice tests
, 129–130, 134–135

Freud’s psychoanalytic methodologies
, 96–97

Game features
, 122–123

Game technology
, 124

Game-based assessments
, 9–10, 119–120

on cognitive ability
, 120

improvement of traditional psychometric tests
, 124

for measuring cognitive ability
, 124–128

for personality
, 128–135

predicting real world outcomes using cognitive ability
, 127–128

for use in recruitment and selection
, 122–123

Game-based psychometric assessments
, 119–120

Gamification
, 9–10, 119–120

advantages
, 122–124

of personality
, 131–132

of psychometric tests
, 120–121

General Inquirer
, 61

Generalized artificial intelligence
, 34–35

Generation Z, employees from
, 173–174

Gig economy
, 20–21

Glassdoor
, 99

Glikon
, 102

Glint
, 102

Google
, 19

Great Brain Experiment
, 126–127

Harm reduction approach
, 37–38

Heuristics
, 26

HireVue
, 57–58

Hiring managers
, 34–35, 153–154, 183–184

decision making
, 53

resume screening
, 97–98

Human capital technologies
, 156–157

Human creativity
, 188

Human ratings prediction
, 70

Human resource (HR)

algorithmic responsibility
, 40–41

data literacy
, 39–40

departments
, 183–184

preparing for algorithmic
, 38–41

tech
, 156–157

tools
, 172

tracking performance and business impact
, 38–39

I-O psychologists
, 32

Images
, 132–134

Implicit heuristics
, 26

Inclusion
, 4–5

Individual differences research
, 52–53

Industrial-Organizational Psychology (I-O psychology)
, 8, 12

Informed consent
, 151–153

Intelligence
, 29

Intelligence tests
, 54–55

Interactive assessments
, 119

Internal recruitment
, 182–183

Internal talent assessment and analytics
, 102

International Personality Item Pool
, 128

Interviewers
, 175–176

Interviewing method
, 52–53

Interviews. See also Video interviews
, 25–26, 29

Ivy League qualifications
, 4

Job

benefits to job seeker
, 149–151

interviews
, 25, 183–184

search platforms
, 186–187

data
, 72–73

data prediction
, 70

Job performance
, 28–29, 52, 58, 74, 94–95, 123–124, 127, 176–177, 185

Knee-jerk reaction
, 34–35

Labels
, 61–62

Language
, 62–63, 96–97

agnostic nature of images
, 133–134

language-based assessment of personality
, 120

to quantifiable talent signals
, 97

use and content
, 61–62

Likert scale personality tests
, 128–129

Linguistic Inquiry and Word Count (LIWC)
, 62

LinkedIn
, 172, 186–187

Machine learning
, 51–52, 58–59, 74–75, 183–184, 188

algorithm
, 52–53, 132–133, 160–161

machine learning–based scoring algorithms
, 124

Man-made disasters
, 148

Matchmaking
, 185–186

Maximal performance rule
, 22–23

Meritocracy
, 174–179

Meta-analysis
, 27, 29, 55

Microsoft
, 19, 102

Modern game-based assessments
, 120–121

Motivation
, 52

Myers Briggs Type Indicator (MBTI)
, 157–158

Narcissistic applicants
, 175–176

Natural language processing
, 60–63

Bag of Words
, 60–61

context
, 62–63

language use and content
, 61–62

and talent signals
, 96–100

transcription
, 60

Natural Language Toolkit
, 61–62

Nepotism
, 3–4

Netflix
, 34–35

Newtons Playground (computer game)
, 130–131

Nonverbal behavior
, 58, 63, 66

facial action units
, 65–66

spectral audio characteristics
, 65

Nonverbal behavioral cues
, 52

“One-click” assessment
, 100–101

One-sided job application
, 187

Openness
, 28–29

Opportunity allocation
, 182–183

Organization-level engagement
, 20

Organizational psychologists
, 173

Outcome bias
, 161–162

Pareto’s principle
, 22

Patagonia
, 162–163

People Analytics
, 33–34

Performance management
, 184–185

Performance-based models
, 72–73

Personality
, 23, 52–55, 58–59

assessment
, 29

dark side personality traits
, 33

game-based assessments for
, 128–135

gamification of
, 131–132, 134

measuring
, 134–135

prediction of
, 95–96

taxonomies of
, 28–29

tests as games
, 130–135

in workplace
, 95–96

Predictive validity
, 29–30, 72–73

Predictors
, 27

Prehire assessments
, 100–101

Profiling psychometric traits
, 52

Psychological capital
, 4

Psychological research
, 92–93

Psychological trait
, 74

Psychology
, 2

Psychometric assessment
, 28–30, 54–56, 67–68, 171–172, 176–177, 183–184

video analytics replicates
, 54–55

Psychometric inventories
, 31–32

Psychometric standards
, 69, 73, 120–121

Psychometric surveys
, 91–92

Psychometric test
, 69

challenge for
, 121–122

gamification of
, 120–121

Psychometrics
, 28

Psychopathic applicants
, 175–176

Questionnaires

fatigue
, 123–124

forced choice
, 128–129

Recruiters
, 153–154

Recruitment
, 1–3, 147

adverse impact
, 160–161

AI in
, 147

“ambition”
, 159–160

anonymity
, 153–154

apocalyptic fears of cyborgs
, 148

benefits to job seeker
, 149–151

components of recruitment tools
, 156–157

confidentiality
, 153–154

data protection
, 153–154

digital records and AI in future of
, 32

dreams and possibilities for
, 173–183

evolution in careers
, 3–4

explainability
, 155–156

feedback and self-awareness
, 154–155

fulfilling career
, 179–180

future recruitment tools
, 148–156

gone
, 4–5

informed consent
, 151–153

innovation
, 7–11

matchmaking
, 185–186

meritocracy and diversity
, 174–179

outcome bias
, 161–162

performance management
, 184–185

performance measures
, 162–163

psychological research
, 2–3

psychologically safe and productive workplace
, 180–183

psychometric assessments
, 67–68

rebalancing relationship between employer and candidate
, 186–187

science-practice gap
, 157–158

task of
, 171–172

technologies of future
, 183–189

time
, 6

universal overarching principle parameters
, 158–159

virtue signaling
, 163–164

Red Bull Wingfinder assessment
, 132–133

Reliability
, 36–37, 71–72

Resume screening
, 97–98

Robust hiring practices
, 101–102

Rule of vital few
, 22

Scenario-based game assessment
, 131–132

Selection method
, 176–177

dreams and possibilities for
, 173–183

fulfilling career
, 179–180

matchmaking
, 185–186

meritocracy and diversity
, 174–179

performance management
, 184–185

psychologically safe and productive workplace
, 180–183

rebalancing relationship between employer and candidate
, 186–187

task of
, 171–172

technologies of future
, 183–189

Self report questionnaires
, 58–59

Self-awareness
, 154–155

Self-employment
, 20–21

Self-report
, 128–129

questionnaires
, 52–53

self-reported job performance
, 56–57

self-reported psychological traits prediction
, 70

Seminal meta-analysis
, 25–26

Sensor-packed devices
, 30

Serious games
, 119

Serious games
, 124–125

Sine-qua-non for ethical recruitment
, 157–158

Slack
, 33–34, 96–97

SMS
, 96–97

Social capital
, 3–4

Social media platforms
, 92–93, 96–97, 100–101, 186–187

Social skills
, 24

Spectral audio characteristics
, 65

Spotify
, 34–35

Standardized interviews
, 54–55

Standardized psychometric assessments
, 54–55

Storytelling
, 131–132

Structured interviews
, 52–53, 69, 171–172, 176–177

and standardized analysis at scale
, 55–56

Structured recruitment processes
, 54

Talent. See also Recruitment
, 23

advantages for
, 53–58

assessments
, 91–92, 99–100

better data
, 56–57

culture fit and employee engagement
, 98–99

current practices
, 24–30

identification
, 18

internal talent assessment and analytics
, 102

interviews
, 25–26

management interventions
, 23

monitoring and adjusting decision making
, 57–58

natural language processing and
, 96–100

passports
, 103–104

resume screening
, 97–98

signals
, 18

signals
, 151–153

structured interviews and standardized analysis at scale
, 55–56

talent assessment in age of AI
, 30–35

theory of talent signals
, 32, 90

understanding effectiveness of new tools
, 35–38

war for or on talent
, 18–24

Taxonomies of personality
, 28–29

Team-level engagement
, 20

Technological dystopias
, 11

Technological innovation
, 52–53

Technology
, 148, 156, 172–173

advancements in
, 90

to implement structured interviewing
, 56

Textio tool
, 98

Textkernel tool
, 98

Theory of talent signals
, 32, 90

Tracking performance
, 38–39

Traditional psychometric assessments
, 123–124

Traditional psychometric tests
, 120–121

Traditionally measure psychometric traits
, 52

Transcription algorithms
, 74–75

Transcription algorithms
, 60

Twitter
, 94–95, 172, 186

Uber
, 20–21, 162–163

Unemployment. See also Employment
, 1–2

Upwork platform
, 20–21, 103–104

Validity
, 36–37

coefficient for interviews
, 25–26

Verbal behavior
, 58

Video analytics
, 51, 53–54

Video interviews
, 54, 120, 151, 153, 171–172

advantages for talent identification
, 53–58

adverse impact and accuracy of video interview algorithms
, 73–75

algorithm
, 159

analytics
, 58, 66, 70

computer scoring of
, 56

fairness and accuracy across groups
, 66–75

natural language processing
, 60–63

nonverbal behavior
, 63–66

practical implications
, 75–76

psychometric standards
, 69–73

and video analytics
, 51–53

words
, 58–60

Virtue signaling
, 163–164

Voice recognition accuracy
, 74–75

War for talent
, 18–24

War on talent
, 18–24

Washington Post, The
, 151–153

Weapons of math destruction (WMDs)
, 40

“Web 2. 0”
, 92–93

Webcams
, 51–52

Wechsler Adult Intelligence scales
, 126–127

WhatsApp
, 96–97

Wikipedia
, 89

Word Error Rate
, 60

Words
, 58–60

Work

automation
, 188–189

performance prediction
, 27

work-life balance
, 21–22

work-related data
, 187

Workforce, diversity in
, 173–174

Workplace

personality in
, 95–96

psychologically safe and productive
, 180–183

YouTube
, 89, 156–157

Zoom app
, 21, 33–34, 151, 153