Index
David Arditi
(University of Texas at Arlington, USA)
Digital Feudalism: Creators, Credit, Consumption, and Capitalism
ISBN: 978-1-80455-769-3, eISBN: 978-1-80455-766-2
Publication date: 6 April 2023
This content is currently only available as a PDF
Citation
Arditi, D. (2023), "Index", Digital Feudalism: Creators, Credit, Consumption, and Capitalism (Society Now), Emerald Publishing Limited, Leeds, pp. 179-185. https://doi.org/10.1108/978-1-80455-766-220231011
Publisher
:Emerald Publishing Limited
Copyright © 2023 David Arditi
INDEX
Accumulating debt
, 72
Accumulation by dispossession
, 73
Activision Blizzard (video game company)
, 123
Airlines
, 54
Ala carte streaming services
, 32
Alienation process
, 77, 121–122, 147
Amazon
debt
, 86–88
labor
, 82–86
streaming video service
, 80
unending consumption
, 79–82
workforce
, 82
Amazon company store model
, 144
Amazon Flex
, 83, 85
Amazon Mechanical Turk
, 43, 54, 56, 83, 85
Amazon Prime
, 32, 79
Amazon Prime Rewards Visa Card
, 86–87
Amazon Prime subscription service
, 78
Amazon Secure Card
, 87, 144
Amazon Store Card
, 87
AMC+
, 29
American labor system
, 51
Apple (company)
, 13
Apple TV+
, 23
Artificial intelligence (AI)
, 120
At-home workers
, 144
Automotive repair industry
, 12
Avatar
, 24
Barbeque (BBQ)
, 99
Blogger
, 133
Blogging
, 133
Blogs
, 133
BMW
, 36
British music
, 24
“Build a Bitch”
, 96, 107
Businesses
, 27, 37
Californian ideology of techno-libertarians
, 135
CamperForce program
, 84
Capital
, 3, 6–7, 51, 64, 74, 101, 144
Capitalism
, 2–7, 26, 66, 127
future of
, 147–149
shifting ideas within
, 8–13
Capitalists
, 3, 5–6, 10, 13, 16, 48, 68, 73, 127, 144
Chain restaurants
, 46, 54, 122
Churn
, 28, 142
Citi Bank
, 70
Citi cardholders
, 87
Citi Flex Pay
, 62, 70, 87
Coal mining companies
, 67
Company store
, 67
Computer algorithms
, 54
Computer software
, 54
Computerized scheduling system
, 46
Consumers
, 10, 27, 105
Consumption
(see also Unending consumption)
expansion of means of consumption and planned obsolescence
, 10–13
process
, 78
Contemporary capitalism
, 2, 65
Content blurring
, 103
Content creators
, 101
from influencers to creators
, 97–102
making
, 105–108
political economy of creators and influencers
, 102–105
Content monetization platforms
, 135–136
Contract law
, 51
Control Tower
, 28
Counterrevolutionary movements
, 148
COVID-19 pandemic
, 141
Creators
, 101–102, 105
influencers to
, 97–102
Credit card
companies
, 71
debt
, 18
Creditors
, 68
Crowdfunding information
crowdsourcing and
, 128–132
patrons of freelance journalists
, 133–137
process
, 133
Crowdfunding platforms
, 131
Crowdsourcing process
, 85, 128–132
Cruel optimism
, 107
Culture
, 98
Customers
, 36, 54, 70, 80
Dash Button (wireless digital button)
, 81–82
Ddakji (game)
, 1
Debt
, 62, 63–68
Amazon
, 86–88
in digital feudalism
, 68–73
Debt peonage
, 17–18
debt and workers
, 63–73
Debtors
, 68
Delivery drivers
, 78
Democracy
, 127
Digital communication
, 123
Digital divide
, 145–147
Digital enclosure
, 54
metaverse as
, 120–124
Digital feudal serfs
, 103
Digital feudalism
, 2, 13, 43, 48, 50, 63, 144, 147, 149
characteristics of
, 18
debt in
, 68–73
debt peonage
, 17–18
precarious labor
, 16–17
promotion in
, 97–102
unending consumption
, 15
Digital music
, 30
Digital newspapers
, 127
Digital platforms
, 18
Digital Rights Management (DRM)
, 30
Digital technology
, 55
Digital work apps
, 54
Disney
, 23, 32
Disney+ platform
, 23, 25
Distribution fetishism
, 78
Doctoral defense
, 129
DoorDash company
, 122
Dresden Dolls
, 129
Drone delivery
, 77–78
DVD
, 31
European colonialism
, 34
European governments
, 10
Exploration age
, 9
Facebook
, 95, 114
Federal Communications Commission
, 32
Feudalism
, 134
(see also Digital feudalism)
Financial crisis (2008)
, 68
Financial institutions
, 70
Forbes (business magazine)
, 27
Fordism
, 48
4k HD television
, 13
Freelance journalism
, 128
Freelance journalists
patrons of
, 133–137
pitch stories
, 134
Fulltime employees (FTEs)
, 146
Gig economy
, 16
appification of work
, 53–56
precarious labor in
, 45
precarity
, 46–53
technological fiefs
, 45
Gig workers
, 143
Global North
, 49
Globalization
, 17, 26
GoFundMe
, 131, 135
Golden era of television
, 24, 32
Google
, 145
contract
, 146
employees
, 146
food service workers
, 146
Governmental organizations
, 32
Great Depression
, 17
Great Recession
, 141
Hand sanitizer
, 145
HBO Max
, 25
Huffington Post
, 133
Hulu
, 25, 32
Hulu Live
, 29
Hunter–gatherer society
, 4
Ideology of getting signed
, 96, 106
In real life (IRL)
, 115
IndieGoGo
, 131
Industrial capitalism
, 48
Influencers
, 96
to creators
, 97–102
culture
, 100
Information technology (IT)
, 7
Instagram (web platforms)
, 96, 103
Interne of things
, 81
iPod's operating system
, 13
Keurig coffee machine
, 35
Keurig's DRM mechanism
, 35
Kickstarter
, 131, 135
Kroger's metaverse site
, 118
La carte platforms
, 24–25
Labor
, 82–86
law
, 16, 48–49, 51, 55
“Labor theory of value” concept
, 5–6
Land enclosure process
, 64
Lupin (French series)
, 23, 32
Lyft
, 53
drivers
, 143
Market mavens
, 100
Marvel
, 32
Matrix, The
, 120
Means of consumption
, 10–13
Medical Fundraisers
, 132
Medium
, 18, 128, 135–136
“Mercantile” capitalism
, 9
Merchandise
, 130, 135
Meta (social network)
, 96, 114
Metaverse (technological concept)
, 114
day in
, 115
as digital enclosure
, 120–124
software application
, 120
work environment
, 122
Microsoft
, 123
Microwork platform
, 85
Modern credit system
, 66
Money Heist
, 32
MTV producers
, 101
Multi-channel networks (MCNs)
, 103
National debt
, 64
Neo-liberal ideology
, 142
Neoliberalism
, 17
Netflix
, 23–24, 31–32
foreign television show strategy
, 24
series
, 2
Newspapers
, 26, 135
Nineteenth century capitalism
, 48
Nintendo video game
, 103
Nomadland (film)
, 84
Obligation
, 63
Oculus Rift (at-home game play)
, 113
Oil corporations
, 143
“One-click” purchases
, 81
Online shopping companies
, 79
Opinion leaders
, 100
Organization of society
, 4
Over-the-top streaming platforms (OTT streaming platforms)
, 23, 25
Overlapping systems of oppression
, 114
Panera Bread restaurant
, 4
Patreon
, 18, 133, 135–137
Patrons
, 136
of freelance journalists
, 133–137
Penske Media Corporation
, 96
Planned obsolescence
, 10–13
Platform-based companies
, 50
PocketWatch, Inc.
, 97
Political economy of creators and influencers
, 102–105
Precarious labor
, 16–17, 47
Precarious workers
, 83
Precarity
, 46–53
Prime subscribers
, 82
Prime Video app
, 80
Primitive accumulation
, 2, 8–10, 44
debt and workers
, 63–73
Product placement
, 103
Prototype VR headset
, 113
Public Service Announcement (PSA)
, 101
Reality Labs
, 113
Recording Industry Association of America (RIAA)
, 96
Recreational vehicles (RVs)
, 84
Republican legislators
, 72
Restaurant app
, 54
Roku Channel app
, 97
Rolling Stone magazine
, 95
“Rotten Mango” (true crime podcast)
, 100
Running up debt
, 62
Sandbox
, 123
Science, Technology, Engineering, and Math (STEM)
, 7
Scientific management
, 48
Secure Card holder
, 87
7shifts (Restaurant app)
, 54
Shipping
, 80
Smart appliances
, 81
Smart dishwasher
, 34
Smart TVs
, 37
Social communities
, 100
Social media
, 100
influencers
, 106
Special Bonus Cover Advertisement
, 95
Squid Game (Korean survival drama)
, 14, 23, 32
capitalism
, 3–7
digital feudalism
, 13–18
expansion of means of consumption and planned obsolescence
, 10–13
primitive accumulation
, 8–10
shifting ideas within capitalism
, 8
Star Wars
, 32
Starbucks
, 35
State-funded European explorers
, 9
STEM workers
, 52
Streaming services
, 29–33
Streaming television
, 30
Striketober
, 142
Student loans
, 69
Subscribers
, 79
Subscriptions
, 25–29
buy vs. rent
, 29–30
model of freelance journalism
, 135
streaming services
, 29–33
Substack
, 135–136
Tally (app)
, 71
TaskRabbit (platforms)
, 43, 50, 54, 56
Taylorism
, 48
Tech companies in post-industrial countries
, 145
Techno-utopians
, 114
Technologies
, 15, 120
Ted Lasso
, 23
Television
manufacturers
, 10
production crew
, 5
Temp agency
, 55
Temporary, vendor, contractors (TVCs)
, 146
TikTok (web platforms)
, 96–97, 101, 103
Time off task (TOT)
, 83
Twitch (web platforms)
, 96, 101, 103
Twitter (web platforms)
, 96
Uber
, 44, 53, 84
drivers
, 143
Uber Eats company
, 122
Uberland
, 45
Unending consumption
, 24–29
Amazon
, 79–82
buy vs. rent
, 29–30
of digital feudalism
, 15
material goods in
, 34–37
streaming services
, 29–33
United Kingdom
, 24
United States
, 127, 141
University labor
, 55
US Federal Aviation Administration
, 77
US Postal Service (USPS)
, 83
Vagabonds
, 9
Video-on-demand
, 31
Virtual reality (VR)
, 113
Walking Dead, The
, 29
Web platforms
, 96
Wells Fargo's app
, 28
Word-Press
, 133
Workers
, 47, 63–73
alienation
, 77
wage calculation
, 6
World War II
, 17, 47
YouTube (web platforms)
, 55, 96–97, 100–101, 103
creators
, 104
Partner Program
, 104
Zoom app
, 117
- Prelims
- 1. Introduction: A Squid Game Reality
- 2. Buy More, Own Less: Subscriptions and Unending Consumption
- 3. Working on Your Own: Precarious Labor in the Gig Economy
- 4. Debt Peonage and Primitive Accumulation
- 5. Amazon and Baron Bezos
- 6. Unboxed: Content Creators and Influencers
- 7. Metaverse: Enclosing New Spaces
- 8. From Patron to Patreon: Crowdfunding Information
- 9. Conclusion: Fed-up While Locked Down
- Bibliography
- Index