Index

Joseph Press (Parsons School of Design, USA)
Paola Bellis (Politecnico di Milano, Italy)
Tommaso Buganza (Politecnico di Milano, Italy)
Silvia Magnanini (Politecnico di Milano, Italy)
Abraham B. (Rami) Shani (California Polytechnic State University, USA)
Daniel Trabucchi (Politecnico di Milano, Italy)
Roberto Verganti (Stockholm School of Economics, Sweden)
Federico P. Zasa (Politecnico di Milano, Italy)

IDeaLs (Innovation and Design as Leadership)

ISBN: 978-1-80071-834-0, eISBN: 978-1-80071-833-3

Publication date: 16 August 2021

This content is currently only available as a PDF

Citation

Press, J., Bellis, P., Buganza, T., Magnanini, S., (Rami) Shani, A.B., Trabucchi, D., Verganti, R. and Zasa, F.P. (2021), "Index", IDeaLs (Innovation and Design as Leadership), Emerald Publishing Limited, Leeds, pp. 295-302. https://doi.org/10.1108/978-1-80071-833-320211013

Publisher

:

Emerald Publishing Limited

Copyright © 2021 Joseph Press, Paola Bellis, Tommaso Buganza, Silvia Magnanini, Abraham B. (Rami) Shani, Daniel Trabucchi, Roberto Verganti, and Federico P. Zasa. Published under an exclusive license by Emerald Publishing Limited


INDEX

Accelerators
, 17

Action design research (ADR)
, 259–261

Adaptive challenges
, 224

Adaptive system
, 222–225

Adidas
, 159

digital design transformation at
, 173

Adobe Visual Trends Report
, 5

Adoption
, 17, 27

Aesthetics
, 24–25

Agency
, 256

Agile
, 20

Alexander, Christopher
, 82

Ambidexterity
, 17

Apple Store
, 23

Appreciative inquiry
, 209

Architect
, 86

Architecture
, 5

Art and craft of making
, 82

Artifact
, 47

Artificial intelligence (AI)
, 51

Artificial neural networks (ANNs)
, 51

Aspirational emotions
, 170–171

Assembling
, 222

Attachment theory
, 58

Attention
, 140

Attributes
, 85–86

Augmented/virtual reality (AR/VR)
, 15

Autonomy
, 136, 140, 141, 197

Autopoiesis
, 254

Availability
, 140, 141

Back talk
, 82

Bassett, Danielle S.
, 53–54

Bauhaus
, 81

Beginner’s mind
, 20

Behavioral intent
, 175

Behaviorism
, 49

Bergson, Henri
, 254–255

Binding
, 254

Bodily functions
, 53–54

Boundary crossing
, 87

Boundary object
, 80, 84–85

Brain imaging technique
, 58

electroencephalogram
, 51

functional magnetic resonance imaging
, 50

functional near infrared spectroscopy
, 204–205

Brain-mind dialectic
, 62

Brainstorming
, 22–23

Bricolage
, 83–84

Bruecker, Joern
, 37–38

Bruner, Jerome
, 202

Buchanan, Richard
, 82–83

Business as usual situation
, 29

Business contingencies
, 36

Business Value Propositions (BVP)
, 42–43

Buxton, Bill
, 81–82

Call to action
, 232–234

Carney, Sean
, 42

Catalysts
, 120–121

Central executive network
, 55–56

Central nervous system (CNS)
, 60

Champions of Innovation
, 200–201

Change

agents
, 24

new challenges for
, 25–29

Change management
, 23, 25, 65–66

Chief Design Officer (CDO)
, 42

Chief Learning Officer (CLO)
, 39

Choosing
, 222

Citizenship
, 201

Co-creation
, 222

Coaching
, 136

Cocreate
, 256

methodology
, 108–109

program
, 42–44

Cocreation of meaning
, 96–99

Cognition
, 7

embodied cognition
, 60

situated cognition
, 60

Cognitive bias
, 65

Cognitive boundaries
, 87

Cognitive functions

bodily functions
, 53–54

executive functions
, 53–54

Cognitive neuroscience
, 56, 68–69

Cognitive science
, 49–50

Cognitive transition
, 209

Cognitive user experience design
, 51–52

Collaboration
, 16–17, 170

Collaborative efforts
, 263

Collaborative inquiry
, 100–101, 103, 259–261, 263, 265

Collaborative story-making
, 264

Collage
, 127

Collective
, 133, 189–190

challenge
, 135–136

consciousness
, 58–59

energy sustainable at Sorgenia
, 145

experience
, 137, 142, 149, 154

insights and reflections
, 142, 144, 154, 158

insights on engaging
, 201–202

reflection
, 213, 218–219

research design
, 137

shaping
, 213, 220–221

Sintetica’s human-centered organization
, 133–135

Sorgenia’s challenge
, 146

Sorgenia’s research design
, 146–149

space
, 103

Command and control
, 136

Communication
, 139

Communicative inquiry
, 90

Community for collaboration
, 98

Community of practice
, 3

Competencies
, 50

Complex systems or environments
, 82–83

Comprehension
, 140

Computational theory of mind (CTM)
, 49–50

Concept Design Games [Habraken]
, 72–73

Confidence, collaboration, creativity [three “C’s”]
, 173

Consciousness
, 58–59

Container for collaboration
, 98–99

Convergence
, 6–7, 192–193

Converging
, 222

Corporate sponsorship
, 261

Cosplays
, 125, 127, 200–201

COVID-19
, 32

Craft of making objects
, 70–71

Creativity
, 57, 140

Critical thinking, designing needs
, 192–193

Critique
, 22–23

Culture
, 253

Data intelligence
, 161–162

Data-rich design objects trigger imagination
, 191–192

Deep ecology
, 223

Democracy
, 93–94

Design
, 38, 45–46, 81–82, 99, 208, 253–257

call to action
, 232–234

community
, 173

dialog
, 79–80, 87, 91

dialogical engagement
, 208–211

D2T narrative
, 229–232

as Ecotone
, 79–80

games
, 72–73

ideals as adaptive system
, 222–225

as making
, 68, 74, 126, 228–229, 253

methods movement
, 21–22, 69

model and framework
, 207–208

objects
, 80, 84

pragmatism
, 207

science
, 6

squiggle
, 73

thinking
, 17, 20–22, 68–70, 187–188, 193

tools
, 189

typologies
, 71

work
, 83–84

Design as Dialogue
, 211

Design Council
, 232–233

Design Fiction
, 260

Design Thinking Awareness Session
, 120, 130–131

Design Thinking Coach Certification Program
, 120

Design your life
, 28

Design-Driven Dialogue
, 207–208, 211, 222–223

Design-driven transformation [D2T]
, 6–7, 207–208, 225, 229, 232

Design#Business
, 38–39

Designer
, 70

Designerly activities
, 150–152

Designerly acts
, 69–70

Designing
, 69

Dewey, John
, 200–201

Diagnostic OD mindset
, 235–236

Dialogic OD
, 210–211, 224–225, 261

Dialogical engagement
, 208–211

Digital Acceleration Team (DAT)
, 38

Digital Days
, 37, 39

Digital design

process
, 178–179

transformation at Adidas
, 173

Digital transformation
, 1, 25–26, 203, 205

Digital Transformation Platform (DTP)
, 43

Digitalization
, 14, 16

Direction, alignment, and commitment (DAC)
, 75

Direction
, 128

Disrupted innovation
, 14–17

Distributed (or decentralised) autonomous organisations (DAO)
, 261

Divergence
, 50

Diversity
, 114

Double Diamond
, 232–233

Double-loop learning
, 209

Drivers
, 245

Dschool
, 83–84

Duffy, Frank
, 82

Dyads
, 204–205

Dynamic capabilities
, 99

Early adopters
, 15–16

Ecole des Beaux-Arts
, 261

Ecology
, 66, 223

Ecotone

cocreation of meaning
, 96–99

framing meaning
, 92–96

ideals’ action research model
, 99–103

images
, 91–92

innovation, design, and leadership as
, 79–80

language and design dialog
, 87–91

meaning of type
, 84–87

object in design
, 80–84

Eight-step change model
, 26

Electroencephalogram (EEG)
, 51

hyperscanning
, 57–58

Elicitation
, 178

Eliciting
, 217

Embodied cognition
, 93

Embodiment
, 51–52

Emergence
, 16–17

Emotional engagement
, 140, 175

Empathy
, 22, 57–58, 128

Energy sustainable at Sorgenia
, 145

Engagement
, 2, 27, 77–78, 167–168, 178, 198–199

images
, 198

statements
, 198

Enterprise venture management
, 41

Entrepreneur
, 21

Environment as mold
, 83–84

Ethics
, 140

Equitable Enterprises
, 252

European Entrepreneurship Competence Framework (EntreComp)
, 21

Executive functions
, 53–54

“Expert consulting” model
, 261

Expertise
, 15–16

Explicit knowledge
, 127

Exploration and exploitation
, 66

Externalization process
, 127

Features
, 90

Feedback
, 15–16

Feel-good neuromodulators
, 60–61

Ford, Henry
, 24

Forecasting
, 257

Foresight
, 245

Form
, 3

Forrester Research
, 1

Frames
, 92

Framework for Innovation
, 232–233

Framing
, 80

meaning
, 92–96

Frankl, Viktor
, 62

Freedom Tower in New York City
, 86–87

Friction
, 114

Fuentes, Agustin
, 65

Fuller, R. B.
, 240

Full Spectrum Thinking
, 240

Functional magnetic resonance imaging (fMRI)
, 50

Functional near-infrared spectroscopy
, 204–205

Functional plasticity
, 59–60

Futures

self
, 78

studies
, 245

thinking
, 245

Futurology. See Futures studies

Gehry, Frank
, 72

Generative images
, 94–95, 208

Generative metaphor
, 127

Gifts
, 96–98

Github
, 75–76

Goodman, Nelson
, 91

Google Sprints
, 20

Growth mindset
, 59–60

Guggenheim Effect
, 72

Happiness
, 130

Hashtags
, 192

Headquarters (HQ)
, 175

Healthcare practitioner
, 230–231

Healthy maternity
, 111, 116–117

Homeostasis
, 61

Homo economicus (economic man)
, 252

Homo Faber
, 254

Human capital
, 21

Human consciousness
, 58–59

Human-centered innovation
, 39

Human-centered organization (HCO)
, 133, 135–136, 140, 141, 201

vision
, 142

Human-centric design
, 21–22

with humans designing objects
, 65

Human-centric stories
, 141–142

Ideals
, 2–4, 8–9, 184, 257, 261

action research model
, 99–103

as adaptive system
, 222–225

design
, 253–257

experiment
, 111–114

futures of
, 235, 243, 245

iterating
, 204–205

journey
, 187–188

movement
, 264–265

navigating transformation in digital era
, 235–236

Nestl′e’s journey across ideals
, 36–41

new perspectives for
, 63–66

Philips’ journey across ideals
, 41–44

research mandate
, 46–47

scenario
, 35–36

search for meaning
, 240–244

See systems
, 246–253

spectrums
, 236–239

transformation in digital era
, 44–46

Identity
, 6, 122

IKEA effect
, 65, 80–81, 211

Images. See also Brain imaging technique
, 91–92

enhancement
, 195

negation
, 195–196

Imagination
, 57

Imagining
, 70

Incubators
, 17

Incumbent process-centric perspectives
, 3

Individuals
, 107, 189–190

challenge
, 109, 111, 120–121

experiments
, 114, 117, 125, 131

innovation champions at Nestlé
, 118–120

insights and reflections
, 117–118, 131–132

insights on engaging
, 200–201

reflection
, 213, 216

research experience design
, 111, 114, 121–122

shaping
, 213, 217–218

space
, 103

strengthening shared care team with Philips design
, 107–109

Industries
, 26

Infinite cortex
, 58–59

Informative learning
, 209

“InGenius”
, 37

Initial image proposal
, 195

Innovation
, 1, 20, 23, 37, 134–135, 145, 262

catalysts
, 17–18

champions at Nestlé
, 118–120

change management
, 23–25

design thinking
, 17–20

disrupted
, 14–17

ecosystem
, 119

as Ecotone
, 79–80

leaders
, 3

as meaning
, 66, 68, 228, 253

new challenges for change
, 25–29

as service
, 119

theories and methods
, 2, 4

thinking
, 126

tools
, 119

transformative
, 13

Innovation Academy
, 40, 119–120

Innovation methodologies (IM)
, 37–38, 119

Innovator

new dilemma
, 31–34

new scenario
, 29–31

Institute for Entrepreneurship, Technology Management, and Innovation (EnTechnon)
, 259–260

Institute For The Future
, 58–59

Integrated value proposition (IVP)
, 42–43

Intelligence
, 254–255

Inter-brain synchrony
, 57–58

Intrapreneurs
, 229

iPhone
, 66–67

Iteration
, 6

Johnson, Ron
, 23

Joint enterprise
, 76

Keywords
, 125

Knowledge
, 136

acquisition
, 128–130

Kurzweil, Ray
, 92

Language
, 87–91

Leadership
, 39, 46

being
, 126

as community
, 229, 253

as Ecotone
, 79–80

as making shared meaning
, 74–77

Lean Startup
, 20

Learning
, 216

by designing
, 209

learning-by-doing
, 119–120

Lévi-Strauss, C.
, 218

Lewin, Kurt
, 26

Lewin’s approach
, 26–27

Libeskind, Daniel
, 86–87

Limbic friction
, 60–61

Liquefied natural gas (LNG)
, 159–160

Long-term potentiation
, 59–60

Luisi, Pier Luigi
, 223

Malafouris, Lambros
, 62

Mandela, Nelson
, 62

Manzini, Ezio
, 16

Marzano, Stefano
, 42

Maslow, Abraham
, 127

Massively multiplayer online games (MMO games)
, 263

Material Engagement Theory (MET)
, 253–255

Material objects
, 82–83

Me and Stolt
, 167

Meaning. See also Learning
, 67

meaning-making
, 68

search for
, 239–243

of type
, 84–87

Meaningfulness
, 198–199

Memphis movement
, 69

Mental models
, 92

Merit
, 140

Metaphor
, 93

Mind as machine
, 49, 63–64

Mirror neurons
, 57–58

Modus cognitionis
, 261

Modus operationalis
, 260

Modus transformationis
, 261

Moment of meaning
, 55

Mondragon Corporation
, 252

Mood boards
, 195

Morality
, 58

Motivation
, 26

Mutual understanding
, 87

Narrative
, 202

Near-infrared spectroscopy
, 57–58

Negation
, 195–196

Nest
, 66–67

Nestlé

innovation champions at
, 118–120

journey across ideals
, 36–41

Network

complexity and technologies
, 251

neuroscience
, 53

science
, 251

Networked organization
, 252

Neuro-Revolution
, 51

Neuroarchaeology
, 255

Neurochemicals
, 53–54

Neurocognitive Model of Emotional Contagion (NMEC)
, 57–58

NeuroDesign
, 51–52

Neuroimaging techniques
, 204–205

Neuroleadership
, 51–52

Neurological engagement
, 67

Neurological networks
, 53–54

Neuromodulators
, 60–61

Neuronal clusters
, 54, 58

Neuronal ensembles
, 54

Neuronal network
, 54, 236–237

Neurons
, 53–54

Neuroplasticity
, 5, 59, 62, 209

Neuropragmatics
, 88–90

Neuroscience
, 49

design as making
, 68–74

engagement
, 77–78

history
, 49–51

innovation as meaning
, 66–68

insights on engagement
, 63

leadership as making shared meaning
, 74–77

neuroplasticity
, 59–62

new perspectives for ideals
, 63–66

perspectives
, 64

reframing brain
, 53–59

signals of revolution
, 51–53

subspecialties
, 66

Neuroscience
, 204–205

Neurotransmitters
, 53–54

Niche construction
, 255

Nudges
, 52

Objects
, 197

in design
, 80–84

of digital world
, 91–92

Obstetrician-gynecologists (OB-GYN)
, 109–110

Oldowan toolmaking
, 89

Operant conditioning
, 49

Operating system
, 70–71

Organisation for Economic Co-operation and Development (OECD)
, 245

Organizational citizenship behavior (OCB)
, 139

Organizational development (OD)
, 210–211

Organizational leaders
, 17

Organizational models
, 251

Organizational transformation
, 192–193

Ownership
, 73–74

Parasympathetic nervous system (PNS)
, 61

Parfit
, 78

Participatory design
, 85

Pasmore, Bill
, 28–29

Passion
, 135–136, 140

Passport
, 125, 128

Patterns
, 92

Perception
, 49

Peripheral nervous system (PNS)
, 60

Personal care product (PCP)
, 13

Phantom pain
, 229

Phase-gate model
, 20

Philips

journey across ideals
, 41–44

Philips Experience Design
, 108–112

strengthening shared care team with Philips design
, 107–109

Philips, Royal
, 107–108

Philosophical Investigations [Wittgenstein]
, 72–73, 88, 90

Pierce, Charles
, 253–254

Pitches
, 22

Polak, Fred
, 91

Poll EverywhereTM online survey tool
, 166

Porter, William
, 87–88

Positive attitudes
, 203

Post-amputation phenomenon
, 229

Post-it®
, 193

Pragmatism
, 207

Pre-seed accelerator
, 42

Precedents
, 81–82

Preferred futures
, 235–236

Primitive Hut, The
, 85–86

Problem space
, 83–84

Problem-solving
, 21–22

Process
, 128

consulting
, 261

maps
, 84

Processing
, 50

Project Springboard
, 159, 161–162, 168, 170, 208, 220–221

Prototyping
, 22

Purpose
, 244

Radical circle
, 73–74

Rajon, Bertrand
, 39–40

Reflective conversation
, 90

Reflective Practitioner
, 208–209

Regenerative culture
, 32

Regional networks
, 55, 236–237

Relativism
, 2–3

Representations
, 45–46, 68

Research and Development (R&D)
, 15

manager
, 18

spending
, 15

Research experience design
, 111, 114, 121–122

Research reflections

ideals journey
, 187–188

insights on engaging collective
, 201–202

insights on engaging for transformation
, 202–203

insights on engaging individual
, 200–201

iterating ideals
, 204–205

research patterns and signals
, 189–199

socio-technical experiments
, 188–189

Research through design (RTD)
, 260

“Research–design–validate” process
, 118

Resilience
, 241

Resource paradigm
, 20

Resource-based view (RBV)
, 21

Respect
, 140

Responsibilities
, 140, 141

Restorative culture
, 3

Return on investment (ROI)
, 15

Scaffold
, 230

Scenery
, 82

Schein’s model
, 261

Schemata
, 92, 209

Schön, Donald
, 82–83

Science of design
, 69

Science of Storytelling, The
, 246, 247

Science of the Artificial, The
, 50, 80–81

See systems
, 246–253

Self
, 64–65

loss of self
, 125

self consciousness
, 60

self-actualization
, 98, 241

self-dose dopamine
, 62

self-motivation
, 127

self-organization
, 210–211

Sense of belonging
, 140

Sense-making
, 67, 80

Sentiment analysis
, 170, 199

Services
, 82

Set
, 82

Shallow ecology
, 223

Shape-shifting organizations
, 251

Shared

language
, 25

meaning
, 2, 74, 252, 264

representations
, 99

space
, 87

vision
, 71

Shared Care Team
, 109–111, 114, 116–117, 200

Sharing
, 145

Shearing layers
, 82

Shell
, 82

Shrek models
, 81–82

Sidewalk Labs
, 72

Signals
, 245

Signatures of learning
, 61–62

Signatures of meaning
, 61–62

Silicon Valley Innovation Outpost (SVIO)
, 37

Simon, Herbert
, 49

Simulation
, 203

Sintetica
, 133

cultivating collective at
, 134

human-centered organization
, 133–135

Sketches
, 228

Sketching
, 51–52

Skills
, 136

Skinner, B. F.
, 49

Small worlds
, 55–56

Smarter shipping
, 161–162

Smile
, 140

Smiling
, 136

Social

autopoiesis
, 254

glue
, 58–59

network
, 57

neuroscience
, 58

synapse
, 54, 58, 236–237

synchrony
, 58–59

Social and Solidarity Economy (SSE)
, 252

Social, technological, economic, environmental, and political trends (STEEP trends)
, 245

Socio-technical experiments
, 188–189

Sorgenia
, 133

challenge
, 146

energy sustainable at
, 145

experiment to engage employees around Sorgenia’s new direction
, 149–154

research design
, 146–149

Sottass, Ettore
, 69

Spectrums
, 236–239

of value
, 239

SpirographTM
, 215–216

Square of Opposition
, 195–196

Stolt and the market
, 167–168

Stolt Tank Containers
, 161

Stolt Tankers
, 159, 161

Project Springboard
, 159–161

Stolt-Nielsen Limited (SNL)
, 159–161

Stolt-Nielsen portfolio
, 159–160

Stolthaven Terminals
, 161

Story-making
, 202

encourages synchronization
, 194

Storytelling
, 200–201

Strategic design
, 247

Strategic foresight
, 245

Strategy
, 245

Sustainability
, 145

Sustainable Development Goals (SDGs)
, 247

Swiss manufacturing sites
, 133–134

Sympathetic nervous system (SNS)
, 61

Synapses
, 54

Synaptic strength
, 59–60

Synchronization
, 58

Systems View of Life, The
, 223

Tacit knowledge
, 122

Talking
, 222

Tangibility
, 15

Theory U [Scharmer]
, 26–27

Things
, 80–81

Threats
, 167

Three Horizons Framework
, 33

Thriving reef
, 79

Tipping point
, 27–28

Toolmaker’s Paradigm [Reddy]
, 96, 98–99

Traditional change management approach
, 24

Traditional engagement metrics
, 190

Transformation
, 31, 34, 103, 159, 189–191

challenge
, 161–162, 173–174

digital design transformation at Adidas
, 173

in digital era
, 44–46

experience
, 165, 169, 175, 180

insights and reflections
, 169, 172, 180, 184

insights on engaging
, 202–203

research design
, 162, 165, 174–175

Stolt Tankers’ project springboard
, 159–161

Transformational change
, 225

Transformative innovation
, 3, 13–14, 265

Transformative learning
, 209

Transition design
, 248

Transparent information
, 136

Triple bottom line
, 32

Tripod ontology
, 75

Trust
, 65–66, 136

Type theory
, 85–86

Understanding
, 141

United Nations (UN)
, 247

University of Ghana
, 39

User-centric design
, 21–22

Value
, 140

creation
, 252

Verela, Francisco
, 223

Virtual reality (VR)
, 229

for homecare
, 229–232

Vision

boards
, 195

diagrams
, 84

Volatile, uncertain, complex and ambiguous (VUCA)
, 8–9

Voting
, 193–194

Vulnerable women
, 107

Wahl, Daniel Christian
, 3

Warm-up
, 166

Wicked problems
, 225

Wittgenstein, Ludwig
, 72–73

Word clouds
, 127

Words and images
, 82–83

World System Mandala
, 247

World-building
, 246

Xbox
, 66–67