Index

Leandros Savvides (Global College, Cyprus)

3D Printing Cultures, Politics and Hackerspaces

ISBN: 978-1-80071-666-7, eISBN: 978-1-80071-665-0

Publication date: 26 October 2021

This content is currently only available as a PDF

Citation

Savvides, L. (2021), "Index", 3D Printing Cultures, Politics and Hackerspaces (Digital Activism and Society: Politics, Economy And Culture In Network Communication), Emerald Publishing Limited, Leeds, pp. 239-242. https://doi.org/10.1108/978-1-80071-665-020211014

Publisher

:

Emerald Publishing Limited

Copyright © 2021 Leandros Savvides. Published under exclusive licence by Emerald Publishing Limited


INDEX

Actor–network theorists (ANT)
, 11–12

Additive manufacturing
, 30, 32–33, 210

Apple
, 21–22

Appropriate Technology movement
, 41–42

Art
, 93–98

Asymmetric innovation
, 9–10

Audience labor
, 13

Autonomen
, 159

Autonomy
, 58–59, 69

Autopoiesis
, 88, 103, 108

Autopoietic machine
, 105

Big cottage industry
, 212

Biofinantialization
, 69

Buzzwords
, 66

Cambridge Makerspace
, 23

Capitalism
, 9

Capitalist economies and societies
, 55

Carbon 3D
, 34–35

“Catapult” program
, 170

Civil, Mechanical and Manufacturing Innovation (CMMI)
, 32–33

Cold War laboratories of Battelle Memorial Institute
, 30–31

Computer numerical control (CNC)
, 152–153

Computer-aided design (CAD)
, 174

Consumer-generated content
, 13

Contentious politics
, 125

Continuous liquid interface production technology (CLIP technology)
, 34–35

Craft thinking
, 192–199

Crafting science
, 184–191

Creative destruction
, 9

Creative industries
, 49

Creative Quarter (CQ)
, 133–134

Crowdsourcing
, 13

Cultural quarter
, 113–114

Cultural squares
, 113

Cyber-physical systems
, 73

Darwinian Marxism
, 84–86

Decentralization of production
, 99–103

Democratization
, 172–175

of technology
, 172–173

Derby Hackerspace
, 22

Derby Maker Faire
, 130

Derby Silk Mill
, 130

Diffusion of practices
, 33–34

Digital Agenda for Europe
, 75–76

Digital economy
, 12

Digital Single Market strategy
, 75–76

Digital technology
, 211

Disruptive innovation
, 198–199

DIY metal 3D printer
, 42–43

DTM
, 36, 38–39

Empty signifier
, 59

Engineering Directorate (ENG)
, 32–33

Enthusiasm
, 191

Entrepreneurial approaches
, 10

Entrepreneurship
, 155–168

Ethnographic methodology
, 16–17

European Union (EU)
, 170

Fab Labs
, 5–6, 23, 81–82, 109, 212–213

Charter
, 125

FabLabs. io
, 113

truck
, 164–165

Financialization
, 68–69

Fixer’s Manifesto
, 126–128

Forces of production
, 77–82

Fourth industrial revolution
, 70–71, 210

discoursing 3D printing within
, 71–77

Frappe machine
, 177–178

Frugal innovation
, 194–195

Frugality
, 192–199

Fused Deposition Modeling (FDM)
, 34–35, 77–78

Gadget makers
, 170

Geek public
, 88

Gezi Park
, 163–164

Google Groups
, 144

Grammar School
, 23, 176–177

Grassroots community workshops
, 109–110

Grassroots innovation
, 170–171

Hack Cyprus
, 178–179

Hacker cultures
, 174–175

Hackerspaces
, 5–6, 12, 19, 22, 78–79, 104, 109, 182, 212–213

conditions of 3D printing culture in
, 110–116

Hackerspaces. org
, 113

Hacking
, 12–13

Hacklabs
, 125

Hermeneutical process of ethnography
, 18–19

Homebrew Computer Club
, 83

Inclusive growth
, 72–74

Inclusivity
, 195

Innovation
, 8, 12, 169–170

Innovation Union
, 75–76

Instant gratification problem
, 188

Intended audience
, 20–21

Intensive development years
, 33–40

International Labour Organization (ILO)
, 73

Internet 2.0
, 80–81

iPhone technologies
, 36–38

Knowledge-based economy
, 67–68

Labor-saving technologies
, 55

Laminated object manufacturing (LOM)
, 34

Learning
, 183

space
, 178

Leicester Hackerspace
, 106, 113–114, 140–142, 184–185, 199

Leninism
, 159

Light bean
, 185

Low-cost 3D printers
, 44–45

Luddite movement
, 11–12

Maker community
, 6–7

Maker Faire
, 130–131, 146, 149

Maker Mini Faire
, 146–147

Maker movement
, 125

MakerBot
, 21–22, 30, 58

replicator
, 178

Wi-Fi
, 47–48

Makers movement
, 4–5, 209, 212–213

Makers Yard
, 115–116

Makers’ Involvement
, 40–51

Makerspaces
, 5–6, 109, 212–213

Manufacturing Technology Centre
, 77–78, 169

Marxism
, 86

Material ideas
, 93–98

Material object
, 94

Materialization of ideology
, 74

Meetup
, 200

Meritocracy
, 61–62

Microsoft Innovation Center
, 176–177

Moore’s law
, 70–71

Napster phenomenon
, 80–81

National Additive Manufacturing Innovation Institute (NAMII)
, 41

National Science Foundation (NSF)
, 32

Neoliberalism
, 57–58

Neotechnic technology
, 99–103

Netflix
, 80–81

NottingHack
, 133–134

Nottingham City Council
, 133–134

Nottingham Hackerspace
, 142–143

NY Resistor
, 21–22

One Road One Belt Initiative
, 72–73

Online media
, 19

Open coding
, 20–21

Open hack-nights
, 185–186

Open Source
, 40–51

Openness
, 205–208

Pay as you feel scheme (“PAYF” scheme)
, 141

Peer-to-peer networks (P2P networks)
, 78–79

People’s Capitalism
, 86–87

Philips Lifestyle
, 81–82

Photo-glyph process
, 31–32

Photographic-printing process
, 31–32

Pirate bay
, 79–80

Pirate Parties
, 79–80

Platform capitalism
, 80–81

Policymaking
, 169

Political consumerism
, 126–127

Practice as politics
, 123–125

Precursor technologies
, 30–33

Premature deindustrialization
, 56

Principal Investigator (PI)
, 36–38

Productive leisure
, 15

Prosumption
, 13, 119–120

Radical science movement
, 83

Recursive public
, 88, 137

REMAP
, 149–150

Replicator
, 66–67, 92

RepRap 3-D printing
, 85

RepRap 3D printers
, 77, 103

RepRap model
, 44–45, 145, 201–202

Representational machines and spaces
, 119–122

Research and development (R&D)
, 169

Resilience
, 205–208

Right technology at the right time
, 54–59

Right to the City Network
, 157–160, 163–164, 168

Rugged consumerism
, 126–127

in digital age
, 13–16

Science
, 93–98

fiction
, 89–93

Selective laser sintering (SLS)
, 36, 38, 190

Service work
, 55

Shapeways
, 81, 116–117

Single Market
, 75–76

Social Democracy
, 159

Social factory
, 81

Social justice
, 155–168

Social movement
, 58–59

Social order
, 122

Society of spectacle
, 74

Solid freeform fabrication
, 30, 210

Spaceship Earth Recyclers
, 105–106

Startup Weekends
, 176–177

Strategic Manufacturing Initiative (STRATMAN Initiative)
, 32–33

Structural weaknesses
, 75

Suburban husbanding
, 15

Targeted innovation
, 9–10

Technology
, 53–55, 76–77

Techshop
, 143–144

3D

cube
, 178

inkjet
, 89–90

movie
, 178–179

printed guns
, 49–50

printers
, 1–3, 5, 7–8, 62, 81–82, 169, 174

3D printing
, 1, 53, 116, 169, 171, 209–210

affordability
, 1–2

autopoiesis
, 103–108

conditions of 3D printing culture in hackerspaces
, 110–116

culture
, 2, 11, 211

discoursing 3D printing within fourth industrial revolution
, 71–77

forces of production
, 77–82

foundations
, 30

hacking and user-producer relation
, 12–13

history
, 29–30

innovation
, 8–12

internal organization
, 140–143

material ideas
, 93–98

method
, 175–183

methodology
, 16–27

neotechnic technology and decentralization of production
, 99–103

positioning and purpose of 3D printing in four different spaces
, 132–140

research questions
, 16

revolution
, 59–66

right technology at the right time
, 54–59

rugged consumerism in digital age
, 13–16

science fiction
, 89–93

significance
, 3

skills, individualized 3D printers, and building robots at home
, 199–204

speculation and promise
, 66–71

study
, 3–4

systems corporation
, 33–34

technological development
, 30

technology
, 6–7, 29

ubiquitous and networked
, 143–146

utopian narratives
, 82–88

Top-down approach
, 196

Transformative social innovation
, 170

Trello
, 144

Ubiquitous computing
, 145–146

User innovation
, 172–175

User-generated content
, 13

User-producer relation
, 12–13

Utopian narratives
, 82–88

Utopianism
, 86–87

World Economic Forum (WEF)
, 71–72