TY - CHAP AB - Abstract This chapter introduces the topic of cooperation and co-innovation between the audiovisual media and education sectors. It first discusses the emergence of educational film approximately a hundred years go – together with a new institutional framework, industry media, rulebooks, etc. It then discusses the ways public service media have addressed educational programming over the decades, including developing complex cross-media strategies and educational content databases more recently. The second half of the chapter is dedicated to the emergence of educational digital games, with their own institutional setups, production cultures, and training programmes. The chapter points, however, to a relative lack of cooperation between commercial game producers and educational institutions to date. SN - 978-1-78769-980-9, 978-1-78769-977-9/ DO - 10.1108/978-1-78769-977-920191010 UR - https://doi.org/10.1108/978-1-78769-977-920191010 AU - Fiadotau Mikhail AU - Sillaots Martin AU - Ibrus Indrek ED - Indrek Ibrus PY - 2019 Y1 - 2019/01/01 TI - Education on Screens: Histories of Co-innovation and Convergence between Audiovisual Media and Education Sectors T2 - Emergence of Cross-innovation Systems PB - Emerald Publishing Limited SP - 61 EP - 69 Y2 - 2024/09/19 ER -