Personal Investigator: A therapeutic 3D game for adolecscent psychotherapy

David Coyle (Centre for Research in IT in Education, Trinity College Dublin, Dublin 2, Ireland)
Mark Matthews (Centre for Research in IT in Education, Trinity College Dublin, Dublin 2, Ireland)
John Sharry (Centre for Research in IT in Education, Trinity College Dublin, Dublin 2, Ireland)
Andy Nisbet (Centre for Research in IT in Education, Trinity College Dublin, Dublin 2, Ireland)
Gavin Doherty (Centre for Research in IT in Education, Trinity College Dublin, Dublin 2, Ireland)

Interactive Technology and Smart Education

ISSN: 1741-5659

Publication date: 31 May 2005

Abstract

Although mental health problems increase markedly during adolescent years, therapists often find it difficult to engage with adolescents. The majority of disturbed adolescents do not receive professional mental health care and of those who do fewer still will fully engage with the therapeutic process (Offer et al. 1991; US Surgeon General 1999). Personal Investigator (PI) is a 3D computer game specifically designed to help adolescents overcome mental health problems such as depression and help them engage more easily with professional mental health care services. PI is an implementation of a new computer mediated model for how therapists and adolescents can engage. The model has its theoretical foundations in play therapy and therapeutic storytelling and applies current research on the educational use of computer gaming and interactive narrative systems to these foundations. Previously demonstrated benefits of computer games and interactive narrative systems in education include increased motivation, increased self‐esteem, improved problem solving and discussion skills and improved storytelling skills (Bruckman 1997; Bers 2001; Robertson 2001; Robertson and Oberlander 2002; Bers et al. 2003; Squire 2003). PI aims to take advantage of these benefits in a mental health care setting. PI incorporates a goal‐oriented, strengths based model of psychotherapy called Solution Focused Therapy (SFT). By engaging adolescents, in a client‐centred way, it aims to build stronger therapeutic relationships between therapists and adolescents. PI is the first game to integrate this established psychotherapy approach into an engaging online 3D game. Results of trials of PI with four adolescents, referred to clinics for issues including anxiety and behaviour problems, attempted suicide, and social skills difficulties, are presented.

Keywords

Citation

Coyle, D., Matthews, M., Sharry, J., Nisbet, A. and Doherty, G. (2005), "Personal Investigator: A therapeutic 3D game for adolecscent psychotherapy", Interactive Technology and Smart Education, Vol. 2 No. 2, pp. 73-88. https://doi.org/10.1108/17415650580000034

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Publisher

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Emerald Group Publishing Limited

Copyright © 2005, Emerald Group Publishing Limited

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