To read this content please select one of the options below:

Re‐engineering the usability‐testing process for live multimedia systems

M. Georgievski (School of Computer Science and Mathematics, Victoria University, Melbourne, Australia)
N. Sharda (School of Computer Science and Mathematics, Victoria University, Melbourne, Australia)

Journal of Enterprise Information Management

ISSN: 1741-0398

Article publication date: 1 March 2006

970

Abstract

Purpose

This paper seeks to present a comparative study of the traditional usability‐testing process and the re‐engineered usability‐testing process for live multimedia systems.

Design/methodology/approach

Provides an overview of current usability‐testing techniques and usability laboratory configurations, and identifies some gaps in the traditional usability‐testing approach.

Findings

Traditional usability‐testing procedures are suitable for testing systems in the static environment but prove to be sub‐optimal in testing systems for dynamic (real‐time) environments.

Originality/value

The traditional set‐up is compared with innovative laboratory configuration, which consists of three computer systems: the test system in the middle augmented by two systems on either side that function as the scenario presenter and the data collection system. The re‐engineered usability‐testing process streamlined usability experiments and reduced the task completion times.

Keywords

Citation

Georgievski, M. and Sharda, N. (2006), "Re‐engineering the usability‐testing process for live multimedia systems", Journal of Enterprise Information Management, Vol. 19 No. 2, pp. 223-233. https://doi.org/10.1108/17410390610645094

Publisher

:

Emerald Group Publishing Limited

Copyright © 2006, Emerald Group Publishing Limited

Related articles