The Development of the Distribution/VMI Game Based on Theory of Constraints
Abstract
As the flourish of today’s supply chain, the traditional model of replenishment will cause accumulation of excessive inventory to the retailers and customers, or cause shortages and inability to meet the demands. To solve this problem, Theory of Constraints (TOC) proposed the replenishment model of demand‐pull, combined with the establishment of factory‐warehouse to achieve performance improvement. In the absence of empirical research, this study applied the Bean Game developed by Dr. Goldratt to design a supply chain system for different scenarios, in order to allow players and managers better understanding and supporting the TOC replenishment method through the operations of the game.
Keywords
Citation
Zheng, K., Tsai, C., Li, R., Chen, C. and Tsai, S. (2009), "The Development of the Distribution/VMI Game Based on Theory of Constraints", Asian Journal on Quality, Vol. 10 No. 1, pp. 53-76. https://doi.org/10.1108/15982680980000627
Publisher
:Emerald Group Publishing Limited
Copyright © 2009, Emerald Group Publishing Limited