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3DTV as a social platform for communication and interaction

Dong‐Hee Shin (Department of Interaction Science, Sungkyunkwan University, Seoul, South Korea)

Information Technology & People

ISSN: 0959-3845

Article publication date: 24 February 2012

Abstract

Purpose

The purpose of this paper is to present a predictive model of attitudes toward 3DTV.

Design/methodology/approach

Structural equation modeling is used to construct a predictive model of attitudes toward 3DTV. Individuals' responses to questions about attitude and intention to use 3DTV were collected and analyzed.

Findings

The model shows significant roles for social presence and flow, both of which affect attitude as well as perceived usefulness and perceived enjoyment. This set of factors is a key to users' expectations of 3DTV. Given the significant role of social presence, the study attempts to conceptualize social presence in the 3DTV context.

Research limitations/implications

The findings imply that social presence may be enhanced by illusions of advanced technical manipulation, but it can be more effectively enhanced by a sense of belonging or emotional connection.

Practical implications

Specific design features and characteristics of 3DTV services can be utilized to achieve meaningful social presence.

Originality/value

The proposed model brings together extant research on 3DTV and supports eventual 3D acceptance.

Keywords

Citation

Shin, D. (2012), "3DTV as a social platform for communication and interaction", Information Technology & People, Vol. 25 No. 1, pp. 55-80. https://doi.org/10.1108/09593841211204344

Publisher

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Emerald Group Publishing Limited

Copyright © 2012, Emerald Group Publishing Limited