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Systematic representation and application of a 3D computer‐aided garment construction method: Part I: 3D garment basic cut construction on a virtual body model

Slavenka Petrak (Department of Clothing Technology, Faculty of Textile Technology, University of Zagreb, Zagreb, Croatia)
Dubravko Rogale (Department of Clothing Technology, Faculty of Textile Technology, University of Zagreb, Zagreb, Croatia)

International Journal of Clothing Science and Technology

ISSN: 0955-6222

Article publication date: 1 May 2006

Abstract

Purpose

To develop a new method for computer‐based 3D construction of garment basic cut on a computer generated body model.

Design/methodology/approach

The method has been developed on an example of a 3D garment basic cut construction on a virtual body model, determining the position of characteristic 3D points necessary for computer‐based definition of 3D cutting pattern contour segments. Contour segments modelling, as well as the modelling of 3D cut surfaces has been done using the NURBS objects.

Findings

A 3D garment cut has been constructed, such that matches physical characteristics of the body in question and offers the necessary comfort of the cut. The surface of the 3D cut has been divided into individual 3D cutting patterns.

Research limitations/implications

The method has been developed on an example of a 3D garment basic cut construction of a single paper of clothing. However, the same principles can be applied and developed for any garment basic cut.

Practical implications

The 3D garment cut constructed can be further transformed into a network of polygons. Introducing fabric physical‐chemical properties fabric drape can be simulated, aiming at more realistic visualisation and further assessment of the garment fit. The 3D cutting patterns developed can be, applying computer‐based application of the mathematical models, transformed into 2D cutting patterns.

Originality/value

As compared to the methods developed by some previous investigations, the newly developed method offers the construction of garment 3D cut on a computer‐generated body model, granting the necessary comfort of the cut, which also means garment fitted to individual body characteristics. The 3D cut constructed can also be used as a starting point to define 2D cutting patterns in the following step, which will be matched to the physical characteristics of the model body, in the same way as the initial 3D cut.

Keywords

Citation

Petrak, S. and Rogale, D. (2006), "Systematic representation and application of a 3D computer‐aided garment construction method: Part I: 3D garment basic cut construction on a virtual body model", International Journal of Clothing Science and Technology, Vol. 18 No. 3, pp. 179-187. https://doi.org/10.1108/09556220610657943

Publisher

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Emerald Group Publishing Limited

Copyright © 2006, Emerald Group Publishing Limited