In this paper, two recent VR technology topics are introduced. First, three keywords; (intuitive interaction, presence, multi‐sensory) which characterize VR technology are discussed. Second, IPT, a projection‐based technology, is introduced as a suitable interface example which effectively illustrates the recent technology’s sophistication. CABIN is a small cubic room surrounded by five screens, which is implemented at the University of Tokyo. Third, wearable computer is introduced as a further extrapolation of mobile computer technology. Mixed reality (MR) is at the edge of recent VR technology R&D. Finally, it is concluded that these two streams may appear to be in opposite directions, but they are both related to the fusion of real and virtual world.
Hirose, M. (2000), "Immersive projection technology and wearable computers", COMPEL - The international journal for computation and mathematics in electrical and electronic engineering, Vol. 19 No. 4, pp. 1024-1035. https://doi.org/10.1108/03321640010347493Download as .RIS
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