The working assumption adopted was that information technology (IT) effectively managed, would prove to be a means of enabling more students to access the power of information. Discusses a range of issues: resources, special projects, staff involvement and training. Three strategies have now been developed: response to expressed needs; playtime; and enlightened opportunism. IT qualifications are now being attained and the school is involved in pioneering work in virtual reality. Argues that, with appropriate resources, time and training, staff in schools can use IT to promote learning as a continuing and liberating process.
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