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The Science and Simulation of Human Performance

ISBN: 978-0-76231-141-5, eISBN: 978-1-84950-296-2

ISSN: 1479-3601

Publication date: 30 December 2004


The history of simulated warfare is nearly as old as warfare itself, dating back at least 5000 years to the Chinese war game known as Wei-Hai. Also the game we now know as chess evolved from a war game originally played in India as early as 500AD (see also Smith, 1998). Throughout military history, the art of warfare has been trained and practiced through the use of artificial tabletop landscapes, miniaturized soldiers, and tactical and strategic gaming rules designed to challenge the minds of military leaders.


Palmer, B. (2004), "INTRODUCTION", Ness, J., Tepe, V. and Ritzer, D. (Ed.) The Science and Simulation of Human Performance (Advances in Human Performance and Cognitive Engineering Research, Vol. 5), Emerald Group Publishing Limited, Bingley, pp. 3-9.

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